| Chess is an interesting game and learning
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| | development of pieces will take place.
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| it is not difficult. There are three
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| | How the pawn moves should also be
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| phases of the game. The first ten to
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| | included in your plan. Importance should
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| fifteen moves make the opening phase,
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| | also be given to Move Order. Usually, the
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| then there is middle game and lastly the
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| | pawn moves first, so that the centre is
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| end game. However it is not necessary
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| | controlled properly. The knight moves
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| that the game lasts through the tree
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| | next as they have a less number of
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| phases. It can end before hand also if
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| | squares to develop. Bishop moves last as
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| someone makes big blunders initially. All
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| | they can be developed at a number of
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| the three phases are played differently.
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| | squares. Castling should not be
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| One needs to develop the forces in the
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| | postponed. Do not move your queen
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| opening phase. This is done so that the
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| | initially. By doing this, you are
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| player becomes ready for the middle game.
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| | actually giving a chance to your opponent
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| To make yourself perfect in the game, you
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| | to threaten your queen. Develop the heavy
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| need to follow some basic steps. These
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| | pieces also.
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| steps are offered by the world class
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| | When playing the opening game, you should
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| chess players. Of course you need a lot
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| | keep certain things in your mind. Lets
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| of experience to master the art of
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| | take an example if White moves first. In
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| playing chess.
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| | total there are 8 pawns, and they can
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| When you move a piece from one position
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| | advance up to 2 squares. Other than the
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| to another, it is said to have developed.
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| | two knights, the rest of the pieces
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| So, development is the most essential
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| | cannot be moved. The knights can advance
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| principle that is applied initially. When
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| | to two squares each. White needs to
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| a piece is developed, its mobility as
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| | remember the basic principles- first the
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| well as the number of squares it controls
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| | development, then controlling the centre
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| increases. You must complete the
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| | and finally formulating a plan. To start
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| development before you put any plan to
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| | the development one may also move the
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| work. Development is essential as it may
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| | knight. 1.Nc3 and 1.Nf3 are also good
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| also develop pressure on your opponent by
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| | moves. However do not place your knight
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| threatening one of his pieces. Complete
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| | on h3 or a3 as it is far away from the
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| the development for it can lead to bad
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| | centre. Move the pawns first, so1.e4, 1
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| times ahead!
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| | .d4 and 1.c4 is good choices. Though 1.f4
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| Controlling the centre is very important
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| | move is suitable but it weakens the king
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| as this is the place where most of the
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| | slightly. Dont move the pawns a, b, g or
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| strategic battles take place. A piece
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| | h as they do not control the centre.
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| which is placed in the centre exerts big
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| | Moves like 1.d3 and 1.e3 are acceptable
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| pressure as it controls a number of
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| | but they should not be usually made.
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| squares, so it has to be nicely placed.
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| | White has more options if white plays
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| Central pawn moves are preferred in
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| | with 1.e4 and BLACK respond with 1.e5.
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| comparison to side pawn moves because the
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| | The White is queen and its bishop that is
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| centre is controlled by the movement of
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| | placed at f1 can also move now. Next,
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| the pawn. Regular piece development may
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| | White should include all the basic moves
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| also help in controlling the centre.
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| | like 2.d4, 2.Nf3, 2.Nc3, 2.Bc4. though
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| You should never postpone castling
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| | there are some other good moves also;
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| because king safety is very important. It
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| | these are considered the best ones! White
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| increases the safety of the king and also
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| | should not move 2.Bd3 as it has some
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| helps in development of the rook. To be
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| | limitations. It prevents the pawns from
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| on the safer side, you should go for
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| | making advances and bishops mobility is
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| short castling. You are giving an
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| | not increased. The pawn needs to move so
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| opportunity to your opponent to attack
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| | 2.Bd3 should not be moved. This is just
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| your king in case you dont castle.
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| | an example to show as to how you can play
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| However there are cases, when you should
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| | chess by following some basic rules and
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| not castle.
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| | using your own logic and judgment. These
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| Planning is the most important step. Make
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| | basic principles are not universal but
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| a plan in your mind and play accordingly.
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| | you can use them to be on the safer side!
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| You plan should include where the
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