| Win at all Cost? Winning isn't everything, it's the only | | | | expressed by NFL football players in the 1970s? This |
| thing? What happened to enjoying the game? Not | | | | attitude prompted the league in which I was coaching |
| many players will actually make it to professional or | | | | to institute a rule to eliminate ties. While this is fine |
| even collegiate level. Soccer can still be enjoyable for | | | | for championship games when a championship is to |
| players at all levels. Sure, winning is more fun than | | | | be awarded, is it really necessary for all league |
| losing! Personally, I prefer to lose to a good team in a | | | | games? If two complete halves result in a tie, can't |
| close, well-played game to trouncing a mismatched | | | | that result stand? |
| team. | | | | Maybe add the overtime periods. That certainly |
| The close, well-played game is fun for all players and | | | | stands in world cup pool play. There were games |
| coaches (don't forget the referees). A mismatched | | | | when my team was playing a team we knew was |
| game isn't fun for the losers and isn't much better | | | | superior to us when a tie would have been a good |
| for the winners. The winners get no feeling of | | | | result. At least we got the 1 point for the tie rather |
| accomplishment. Neither team learns much from the | | | | than 0 point for a loss. Sometimes my better players |
| game. Maybe the losers get to see what skilled | | | | would not be available for some games due to health |
| players can do, but they were probably so flustered | | | | or other issues (ever happen on your team?). Maybe |
| they didn't absorb much. I'm not saying don't play | | | | these were my goal scorers. If we could hold off the |
| hard or don't play to win. Try to play teams with | | | | other team and keep the score down giving us a |
| equal or greater skills if you want to improve. | | | | chance to win or even to tie I considered it a |
| How about a tie? Is it really like kissing your sister as | | | | successful game. |